I'm creating a resource for the stats behind the mechanics of a video game I'm designing and would like the value of each stat to scale from red (lowest) through yellow, to green, and finally cyan (highest). I'd post an image link but I'm not allowed to yet; the stat bars for the Pokemon on the Smogon site is very similar to what I'm going for.
Ideally the color and length of the bar would automate once a number is input. In Excel the fill effects only allow for two colors rather than a gradual spectrum; any help on how to implement this is much appreciated.
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